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COMP 559 Fundamentals of Computer Animation (4 unités)

Offered by: Informatique (Faculté des sciences)

Vue d'ensemble

Informatique (Sci) : Fundamental mathematical and computational issues in computer animation with a focus on physics based simulation: overview of numerical integration methods, accuracy and absolute stability, stiff systems and constraints, rigid body motion, collision detection and response, friction, deformation, stable fluid simulation, use of motion capture, and other selected topics.

Terms: Hiver 2021

Instructors: Kry, Paul (Winter)

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