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Note: This is the 2021–2022 eCalendar. Update the year in your browser's URL bar for the most recent version of this page, or jump to the newest eCalendar.
Overview
Computer Science (Sci) : Genre and history of games, basic game design, storytelling and narrative analysis, game engines, design of virtual worlds, real-time 2D graphics, game physics and physical simulation, pathfinding and game AI, content generation, 3D game concerns, multiplayer and distributed games, social issues.
Terms: Fall 2021
Instructors: Verbrugge, Clark (Fall)