Building: Hosmer House, 3630 prom Sir-William-Osler
Office Room: H-203
Mailing Address: 3654 prom Sir-William-Osler, Montréal, QC, Canada H3G 1Y5
Office Phone: (514) 398 4400 ext 00675
Fax: (514) 398-8193
patricia.belchior [at] mcgill.ca (Email)
Education: Post Doctoral Associate, University of Florida, 2010; Ph.D. (Rehabilitation Sciences), University of Florida, 2007; BSc. (OT) Dom Bosco Catholic University, Brazil, 1999; B.A. (Law), Dom Bosco Catholic University, Brazil, 1998
OCC1 547 – Occupational Solutions 1
POTH 638 Promoting Wellness in Seniors
aging, cognition, technology, functional performance
Dr. Belchior’s research focuses on aging, cognition and technology. Specifically her research involves the use of computer/video games to improve cognitive skills in individuals with mild cognitive impairment (MCI). She is particularly interested in understanding the impact of such training on everyday life. Another aspect of her research involves the examination of how functional impairment has been assessed in individuals with MCI. More specifically, she wants to understand when functional impairment becomes pathological. Lastly, she is also investigating current clinical practices with gerontechnology.
For more information, Please visit http://www.criugm.qc.ca/en/researchers/laboratory-directors/219-patricia-belchior.html
Belchior, P., Holmes, M., Bier, N., Mazer, B., Bottari, C., Robert, A., Kaur. N. (in press). Performance-Based Tools for Assessing Functional Performance in Individuals with Mild Cognitive Impairment. The Open Journal of Occupational Therapy.
Belchior, P., Korner-Bitensky, N., Holmes, M., & Robert, A. (2015). Identification and assessment of mild cognitive impairment: A survey of occupational therapy practices. Australian Occupational Therapy Journal, 62, 187-196.
Belchior, P. Chamberlin, B., & Mellecker, R. (2014). Levels in games for health. A roundtable discussion. Games for Health Journal, 3 (2), 60-63.
Belchior, P., Marsiske, M., Sisco, S., Yam, A., Bavelier, D., & Ball, K., Mann, W. (2013).The impact of video game training on selected visual attention in older adults. Computers in Human Behavior, 29(4), 1318-1324.
Belchior, P., Marsiske, M., Sisco, S., Yam, A., & Mann, W. (2012). Older adults engagement with a video game training program. Activities, Adaptation and Aging,36(4), 269-279.
Witte-Bewernitz M, Mann W and Belchior P. (2009). Feasibility of machine-based prompting to assist persons with dementia. Assistive Technology, 21(4):196-207.
Classen S, Shechtman O, Stephens B, Davis E, Justiss M, Bendixen R, Belchior P, Sandhu M, Posse C, Mccarthy D and Mann W. (2007). The impact of roadway intersection design on driving performance of young and senior adults. Journal of Traffic and Injury Prevention, 8(1):69-77.
Mann W, Belchior P, Tomita MR and Kemp BJ. (2007). Older adults’ perception of PDAs, home automation systems and home health monitoring systems. Topics in Geriatric Rehabilitation, 23(1):35-46.
Stav W, Justiss M, Belchior P and Lanford D. (2006). Clinical practice in driving rehabilitation. Topics in Geriatric Rehabilitation, 22(2):153-161.
Lin S, Witte M, Belchior P and Mann W. (2005). Home safety and modification for older adults with visual impairment. Aging & Vision, 17(1):4-7.
Mann W, Belchior P, Tomita MR and Kemp BJ. (2005). Barriers to use of traditional telephone by older adults with chronic health conditions. Occupational, Participation and Health, 25(4):160-166.
Mann W, Belchior P, Tomita MR and Kemp BJ. (2005). Use of personal emergency systems by older individuals with disabilities. Assistive Technology, 17:82-88.
Mann W, Belchior P, Tomita MR and Kemp BJ. (2005). Computer use by middle-aged and older adults with disabilities. Technology and Disability, 17:1-9.