BEGIN:VCALENDAR VERSION:2.0 PRODID:-//132.216.177.157//NONSGML kigkonsult.se iCalcreator 2.20.4// BEGIN:VEVENT UID:20240425T115319EDT-8119Bz3HRU@132.216.177.157 DTSTAMP:20240425T155319Z DESCRIPTION:Matthew Smith\, Audio Director and videogame developer\, Electr onic Arts (Canada) \n\nFor more information visit cirmmt.org\n\n\n\n Title \n\n\n\n Composing for an unwitting conductor: the sound of videogames\n\n \n\n Abstract\n\n\n\n Sound design in videogames is tasked with many things: tell a story\; provide feedback\; convey dense information.\n\n\n\n A sing le footstep can do all of these: the slow creak of an old boot on an even older foot\; yes you did just take a vital step backwards\; now you’re sta nding in mud with your back to a wall.\n\n\n\n But in creating the virtual worlds of games\, we rarely choose when a player takes a step - their free dom of choice is what defines the medium.\n\n\n\n This talk will explore th e unique challenges of interactive audio\, where the simplest of sounds is surprisingly complex but the emotional highs unmatched - and show example s of the common techniques used to solve them\, from granular synthesis to real-time environmental modelling.\n\n\n\n (disclaimer: Matthew has zero m usical ability\, and the badly-chosen name of this talk is entirely metaph orical.)\n\n\n\n Bio\n\n\n\n Matthew Smith is a videogame audio director\, a nd oversaw the sound of Grand Theft Auto and Red Dead Redemption\, two of the most critically acclaimed games of all time. With a background in math s and technology before discovering the creative joys of audio\, he loves the magic that happens when tech and art come together. With a focus on th e interactive elements of the medium\, he has extensive development experi ence with dynamic mixing techniques\, environmental modelling\, voice-over systems\, and procedural sound. An advisor to audio tech startups Sonanti c and Krotos\, he is dedicated to pushing the boundaries of what is possib le with interactive audio.\n\n DTSTART:20230206T220000Z DTEND:20230206T230000Z LOCATION:Tanna Schulich Hall \, Elizabeth Wirth Music Building\, CA\, QC\, Montreal\, H3A 1E3\, 527 rue Sherbrooke Ouest SUMMARY:CIRMMT Distinguished Lecture | Composing for an unwitting conductor : the sound of videogames URL:https://www.mcgill.ca/music/channels/event/cirmmt-distinguished-lecture -composing-unwitting-conductor-sound-videogames-342072 END:VEVENT END:VCALENDAR